A night of Games Localisation in the Tentacle Zone

We were thrilled to welcome a full house to the Tentacle Zone for our game localisation event on 6 February.

Organised by Payload Studios in partnership with SOAS Centre for Translation Studies and The Japan Foundation, the event brought together game developers, academics, students and localisation professionals for an evening of networking and panel discussion.

Following introductions by the director of The Japan Foundation, Shin-ichi Tanaka, and Payload Studios co-founder Russell Clarke, the attendees headed to the panel session to learn more about localisation, the cultural nuances of bringing games to different territories and practical tips for entering the industry. 



Hearing from our panel of experts was brilliant, each bringing a wealth of knowledge to the discussion. Their passion for localisation was clear, leading to a fascinating and lively chat that could have lasted for hours.

So, a big shoutout to Nana Sato-Rossberg (Professor in Translation Studies, Chair of SOAS Centre for Translation Studies), Ikuyo Taniguchi (Localisation Editor, Guest Lecturer at SOAS), Sai Wun Poon (Executive Producer, Payload Studios) and Sarah Burns (Head of Production & Operations, Marvelous Europe) for lending us their time.

Thank you to Mette Tingey (Director, Alpha Games), who expertly moderated the panel and offered her insights backed up by decades of experience in the localisation industry.

The evening came to a close with networking over snacks and soft drinks. Attendees had the opportunity to quiz the panellists on some of the panel session’s finer details and learn more about the world of game localisation.

The Tentacle Zone will be hosting more in-person events this year. If you’d like to find out more, then sign up to our newsletter using the form on our homepage.

And if you work in games and are interested in full or part-time office space, why not join us? Our workspace and residents pages will tell you all you need to know.