tentaclezone residents
We are creating a world-class community of resident games studios to provide them with workspace in Central London, the best commercial opportunities, networking and knowledge to help scale their business.
tentaclezone residents
We are creating a world-class community of resident games studios to provide them with workspace in Central London, the best commercial opportunities, networking and knowledge to help scale their business.
Resident Benefits
The bond between residents is what makes our community unique – swapping connections, technical skills across domains and sharing business acumen through our weekly program of digital events has been central to the success of the space in the last year. Our residents help each other with recruitment and collaborate commercially. We also run virtual socials and have a thriving community on Slack to encourage building connections. We have a whole range of benefits (delivered virtually for now) available to start-up and scale-up developers looking to grow their business.
Weekly Industry talks
Networking
Social events
Exclusive Resident Roundtables
Dedicated Slack channel for our residents
Investor & Publisher introductions
Our Resident Tentacles
Multipe Titles | PC
Spilt Milk Studios
King of Crabs | iOS, Android, PC
Robot Squid
Robot Squid is an independent games company that develops and publishes real-time multiplayer games across multiple platforms. Our mission is to create original games, offering unique experiences that are enjoyed by players from all over the world. We are a growing an ambitious team of passionate developers based in central London.
TERRATECH | PC, PS4, NINTENDO SWITCH, XBOX
Payload Studios
We’re an independent games studio founded in 2013 by Russ Clarke and Vincent Scheurer. We now have a team of 30+ working on our flagship game TerraTech and we also operate the Tentacle Zone. This allows us to work alongside like-minded peers and share knowledge and experience with other residents. We’re also passionate about promoting positive change within the industry and creating inclusive workspaces.
Marketing tech tool
actioncy
We founded actioncy to make your marketing more agile, efficient and impactful. We know the problems today’s marketers face: unsafe brand environments, turf wars, ad fraud, and hyper-targeting. All things that come at the cost of reach, optimism and impact. It is time to do better. We’re focused on empowering marketers and makers to harness a richer marketing mix, work with trusted partners, grow their businesses and deliver results.
MULTIPLE | TITLES PC and Consoles#
Strelka Games
Strelka Games focuses on creating unique multiplayer experiences for PC and Consoles. We produced and published two games, Circle of Sumo (2018) and Circle of Sumo: Online Rumble! (PC&Switch 2020). We also published Red Rope: Don’t fall behind+ (Xbox, PS and Switch 2020) and Promesa (PC 2020).
The studio is currently working on Hell is Others, our most ambitious production so far! HIO is a survival horror, PVPVE, top-down shooter, in which you Hunt other players, gather blood and use it to fuel the economy of Century City. Your bullets’ plants would probably appreciate some too! You’re condemned to survive. If not, you’ll lose everything.
De Mambo | Nintendo Switch
The Dangerous Kitchen
The Dangerous Kitchen is like that nostalgic, homemade dish you loved as a child. The one you rushed home from school for. The dish that even now, the thought of devouring it, melts your mind. Now imagine that dish was spiked with a ton of hot sauce. Yep, that’s us in a nutshell. We also make games, and are based in London, England.
unannounced game | pc
Cute Newt
Cute Newt is a brand new video game company based in London, England and was founded in late 2017 by George Wyman. We’re a small team of three and aim to create high quality indie games for everyone, while having fun making them! We plan to update the site later with a proper blog and more functionality to help us communicate about the game we are making. So come back later and check for updates or follow us on Twitter. 🙂
Mechs vs Robots
Spire Games
Hi! Spire is a new mobile games studio founded by veteran developers Bob Jones and Geoff Pate, previously of Hutch, Microsoft, Headstrong and EA. We believe the mobile games market is growing up and aim to build titles that excite, engage and entertain this evolving market. By trusting small teams to build, test, iterate and validate new IP in record times, we hope to build a portfolio of products that can thrive for many years!
unannounced game | Esports
Stormed
MOBA is the most popular but a complex esports genre and we make it accessible to the mass. We reinvent the genre from scratch to make it hyper quick, strategic, intense, and deeply social. Stormed is the most rapid MOBA in the world.
What our residents are saying
“When we at Cute Newt joined Tentacle Zone it was easy. We’re a small start-up and we’ve found the environment amazing and filled with like minded, helpful, and engaging people. It’s the best office experience that I’ve had, and even during the corona-virus crisis they’ve delivered continual online opportunities and events. It really is a great place for anyone from our industry and I’d highly recommend anyone or any business looking for a place to settle to come to the Tentacle Zone!”
George Wyman | Founder, Cute Newt
“As long time exhibitors at the Tentacle Zone stand, we jumped at the chance to be a part of Payload’s Tentacle Zone workspace! As always the team is welcoming, fun and full of all the knowledge you’ll ever need! We were their first resident hot deskers and they really helped us manage our game development practically. As a tiny, but diverse team, we fit in perfectly to their little community and can only thank them for all the support we’ve received, in particular, their sweet, sweet coffee…”
Lucy Dove | co-director & designer, The Dangerous Kitchen
“We’ve been part of the Tentacle Zone of quite some time now. We are huge fans of building a community of game developers.. and the Tentacle Zone has been just the most perfect realisation of that dream for us. From the talks and expertise they bring in on a regular basis across everything really from how to’s with excel to unconscious bias workshops and everything in between, it’s helped us grow in a way we never could’ve on our own.”
Andrew Smith | CEO and Co-Founder, Spilt Milk Studios
“As long time exhibitors at the Tentacle Zone stand, we jumped at the chance to be a part of Payload’s Tentacle Zone workspace! As always the team is welcoming, fun and full of all the knowledge you’ll ever need! We were their first resident hot deskers and they really helped us manage our game development practically. As a tiny, but diverse team, we fit in perfectly to their little community and can only thank them for all the support we’ve received, in particular, their sweet, sweet coffee…”
Lucy Dove | co-director & designer, The Dangerous Kitchen
“We’ve been part of the Tentacle Zone of quite some time now. We are huge fans of building a community of game developers.. and the Tentacle Zone has been just the most perfect realisation of that dream for us. From the talks and expertise they bring in on a regular basis across everything really from how to’s with excel to unconscious bias workshops and everything in between, it’s helped us grow in a way we never could’ve on our own.”
Andrew Smith | CEO and Co-Founder, Spilt Milk Studios
Speak to our team
Thinking of joining us? Fill in this form or drop us an email on workspace@tentacle.zone and we’ll answer all your tentacle-related questions!
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